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Search results for "dist:Games-Construder elmex"

Games::Construder - A 3D game written in Perl, which is actually playable! River stage zero No dependents

This is the source code documentation for the game called "Construder". If you search for information on how to actually play it please look at the official website for introduction videos: <http://ue.o---o.eu/> You can also find other interesting in...

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::UI - Construder Userinterface Theme Definition River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Client - Client Networking Implementation River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Vector - Vector Math Utilities River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server - Server side networking and player management River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Logging - This module takes care of logging construder client and server output. River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Protocol - Client-Server Protocol Utility Functions River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::UI - Server-side Userinterface for Player interaction River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Client::UI - Client GUI implementation River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::PCB - Programming Language implementation for the PCBs River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::World - Server side world management and utility functions River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Client::World - Client collision detection and world utilities River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::Player - Implementation of Player central Game Mechanics (the heart of the game) River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::Objects - Implementation of Object Type specific behaviour River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Client::Frontend - Client Rendering, Physics, Keyboard handling and UI management River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::Resources - Server side Resource manangent and balancing River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Client::Resources - Manage textures and object type attributes for the Client River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC

Games::Construder::Server::PatStorHandle - Generic handling of Inventory and Storage River stage zero No dependents

ELMEX/Games-Construder-0.95 - 18 Jul 2011 15:01:22 UTC
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