I'm using this in production code now, for adding scripting to a realtime interactive graphics app. It has been working astonishingly well, although I ended up doing a lot of manual grovelling through the Inline, Inline::C, and Inline::CPP modules to get everything working that I needed. The one known issue remaining is that it doesn't deal with C++ exceptions very well.
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I have to give a very low overall rating. There are serious
bugs to use Inline-CPP on Windows with the Microsoft
compiler. I saw it is optimized for Cygwin, however, that is
not acceptable at many software houses. I made corrections
to my own copy, and sent them to the author. I got no
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