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Carp-Clan
(5.3)
Before I discovered this module, I would play silly games with “local $Carp::CarpLevel = $Carp::CarpLevel + 1†sprinkled all over the place. Not only was that annoying, it also hatefully causes Carp to emit verbose messages. Now I just use Carp::Clan and things work as I meant them to.
Of course, that’s not the module’s only use – but that alone makes the module worthwhile to use everywhere, even if you don’t have a “clan†of modules.
My only question is: why is this not part of the core? Why indeed doesn’t Carp itself work that way?
Aristotle Pagaltzis - 2006-06-08T05:21:14 (permalink)
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